**π Free turn-based strategy about the war of civilizations without internet**
Challenge yourself in dynamic tactical battles between various civilizations.
The main feature of this offline turn-based strategy is the difference in battle tactics for different races. Lead the defense of the base of zombie archers against monsters, or attack the ranks of soulless robots with tanks. The gameplay is reminiscent of chess or checkers, but the pieces are not limited to classic kings and queens. Instead, you can fight and command the troops of one of seven civilizations with unique characteristics: Humans, Aliens, Robots, Monsters, Zombies, Space Marines and Atlanteans
Small war is a squeeze out of the key mechanics of turn-based strategies, while the game is free from their main problem - long games. Instead of hours of chess battles, you take part in quick missions, each of which has its own key combat features:
β **Tactics**
It can be compared to a very fast and fun game of chess, or other tactical games.
The player and the AI ββare given several warriors. Their task is to destroy the opponent's troops on a tactical military map, taking advantage of the advantages of the chosen races, bonuses and features of the territories.
β **Oil Capture Strategy**
Oil wells appear on the map, control over which gives the player resources to support the army. The winner is the one who captures more wells and builds the strongest army.
β **Survival**
Think over the tactics and strategy of defending the base from the growing waves of the enemy. Time after time, wave after wave of the rival civilization will try to destroy your troops, but don't give up. Apply perks, think over attacks, bypass the enemy with skill and intellect.
β **Cities**
New units are created from the population of captured cities. The goal is to grow your civilization faster than your opponent. Combat strategy boils down to preventing the enemy from capturing all the cities on the map.
β **Anomalies**
The pumping of units and the resources obtained depend on scientific discoveries. This mode is the culmination of the game and combines all the previous ones. To win a war, you should focus on both defending the base and capturing oil rigs and cities. But the most important thing is scientific discoveries that will strengthen the warriors of your civilization. The leveling up is non-linear and differs for each race.
**β Offline turn-based strategy Small War does not require the Internet, does not contain ads and is suitable for both children and adults β **
**β Try Small War - a mobile offline battle of civilizations - and you won't regret it! β**
Challenge yourself in dynamic tactical battles between various civilizations.
The main feature of this offline turn-based strategy is the difference in battle tactics for different races. Lead the defense of the base of zombie archers against monsters, or attack the ranks of soulless robots with tanks. The gameplay is reminiscent of chess or checkers, but the pieces are not limited to classic kings and queens. Instead, you can fight and command the troops of one of seven civilizations with unique characteristics: Humans, Aliens, Robots, Monsters, Zombies, Space Marines and Atlanteans
Small war is a squeeze out of the key mechanics of turn-based strategies, while the game is free from their main problem - long games. Instead of hours of chess battles, you take part in quick missions, each of which has its own key combat features:
β **Tactics**
It can be compared to a very fast and fun game of chess, or other tactical games.
The player and the AI ββare given several warriors. Their task is to destroy the opponent's troops on a tactical military map, taking advantage of the advantages of the chosen races, bonuses and features of the territories.
β **Oil Capture Strategy**
Oil wells appear on the map, control over which gives the player resources to support the army. The winner is the one who captures more wells and builds the strongest army.
β **Survival**
Think over the tactics and strategy of defending the base from the growing waves of the enemy. Time after time, wave after wave of the rival civilization will try to destroy your troops, but don't give up. Apply perks, think over attacks, bypass the enemy with skill and intellect.
β **Cities**
New units are created from the population of captured cities. The goal is to grow your civilization faster than your opponent. Combat strategy boils down to preventing the enemy from capturing all the cities on the map.
β **Anomalies**
The pumping of units and the resources obtained depend on scientific discoveries. This mode is the culmination of the game and combines all the previous ones. To win a war, you should focus on both defending the base and capturing oil rigs and cities. But the most important thing is scientific discoveries that will strengthen the warriors of your civilization. The leveling up is non-linear and differs for each race.
**β Offline turn-based strategy Small War does not require the Internet, does not contain ads and is suitable for both children and adults β **
**β Try Small War - a mobile offline battle of civilizations - and you won't regret it! β**
| ΠΠΎΡΠ»Π΅Π΄Π½Π΅Π΅ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ | 2020-08-21 |
| ΠΠ΅ΡΡΠΈΡ | 3.0.14 |
| Π Π°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊ | grumpygames.ru |
| Π’ΡΠ΅Π±ΠΎΠ²Π°Π½ΠΈΡ | Android 4.4 and up |
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